lmm128
Platform contributor
5 commits (7mo)
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Summary
lmm128 works on the Android/WPE port, concentrated in Platform graphics and display initialization — EGL platform display setup in `PlatformDisplayAndroid` and repeated build fixes for the `USE_GBM=OFF` configuration, plus a switch of WPE's Android code to the generic memory pressure handler. The pattern is port maintenance: keeping a non-default build configuration compiling, with no commits classified as security fixes or hardening. Nothing here indicates a vulnerability-hunting focus; the relevance to researchers is that these are the paths determining how the Android port initializes its graphics backend when GBM is unavailable.
Components
Platform
44%
WebCore
22%
WebKit
22%
WTF
11%
Security Fix History
- No security fixes recorded
Hardening Commits
- No hardening commits recorded
Recent Commits
- 2026-05-04 [Android] Fix compilation errors when building with USE_GBM=OFF
- 2026-04-29 [Android] Fix compilation errors when building with USE_GBM=OFF
- 2026-04-02 [Android] Changed WPE code to use MemoryPressureHandlerGeneric
- 2026-03-23 Fix compiler errors when building with USE_GBM=OFF
- 2026-03-04 Fix PlatformDisplayAndroid usage of eglGetPlatformDisplay